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Gear Rotation Checkbox

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Gear Rotation Checkbox
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<div class="gear-container">
  <input type="checkbox" id="gear-check" />
  <label for="gear-check" class="gear-label">
    <span class="gear-mechanism">
      <span class="gear main-gear">⚙️</span>
      <span class="gear small-gear">⚙️</span>
    </span>
    <span class="gear-text">Gear Rotation</span>
  </label>
</div>
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What is inside Gear Rotation Checkbox

Gear Rotation Checkbox is a CSS checkbox built with a keyframe animation, transforms, defined in 59 lines across 11 selectors.

18
CSS properties
11
Selectors
59
Lines of CSS
3
Formats

Techniques used

Keyframe animationTransitionsTransformsChecked stateFlexbox

Animations defined: gear-rotategear-rotate-reverse

CSS properties in this component

align-itemsanimationcolorcursordisplayfont-sizefont-weightgapheightinputjustify-contentpositionrighttoptransformtransitionwidthz-index

Accessibility check2 to fix

  • Built on a native <input> element, so keyboard focus and screen reader semantics work without extra attributes.
  • No focus style is defined. Add one before shipping, or keyboard users lose track of position.
  • Animates without a prefers-reduced-motion guard. Wrap the animation in that query if motion sensitivity matters to your audience.

These notes are generated by reading this component's own source, so they describe what it actually does rather than what a template says. Copy the code above in HTML, CSS, Tailwind and adapt it freely.

About Gear Rotation Checkbox

Gear Rotation Checkbox is a checkbox built with a keyframe animation and transforms. Its stylesheet runs to 59 lines across 11 rules, declaring 18 distinct properties. It styles checked state explicitly, so the component responds to interaction rather than sitting still. The animation is driven by keyframe sequences named gear-rotate and gear-rotate-reverse, which you can retime or remove without touching the rest of the styling. Every format shown on this page is the same component, so you can take HTML, CSS and Tailwind depending on how your project is set up. Nothing is minified and nothing depends on a framework.

When to use

How it works

The base rule sets the shape with display, height, position and width. Movement is done with transforms rather than by changing position or size, which is what keeps it smooth: transforms are composited and do not force the browser to lay the page out again. State changes are eased with a transition, so hovering does not snap. The looping motion comes from gear-rotate and gear-rotate-reverse. Changing the animation-duration is usually the only edit needed to make it faster or calmer.

Accessibility

Keyboard navigation
Supported
Screen reader
Friendly
ARIA
Native element semantics, no extra attributes needed

Built on a native <input> element, so keyboard focus and screen reader semantics work without extra attributes. No focus style is defined. Add one before shipping, or keyboard users lose track of position. Animates without a prefers-reduced-motion guard. Wrap the animation in that query if motion sensitivity matters to your audience. Those are 2 things to fix before this ships in front of users.

Browser support

Chrome
26+
Firefox
16+
Safari
9+
Edge
12+

Everything this component uses has been supported across browsers for years, so no fallback is needed.

Frequently asked questions