Game Controller Checkbox
0 viewsmedium
Background:
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<div class="game-controller-checkbox">
<input type="checkbox" id="game-controller" class="hidden" />
<label for="game-controller" class="game-controller-label">Game Controller</label>
</div>Game Controller Checkbox
0 viewsmedium
Background:
Game Controller Checkbox
1
2
3
4
<div class="game-controller-checkbox">
<input type="checkbox" id="game-controller" class="hidden" />
<label for="game-controller" class="game-controller-label">Game Controller</label>
</div>Was this helpful?
What is inside Game Controller Checkbox
Game Controller Checkbox is a CSS checkbox built with a keyframe animation, gradient fills, transforms, defined in 80 lines across 9 selectors.
26
CSS properties
9
Selectors
80
Lines of CSS
3
Formats
Techniques used
Keyframe animationTransitionsTransformsGradientsShadowsFiltersPseudo elementsChecked stateFlexbox
Animations defined: controller-pulsebutton-lights
CSS properties in this component
align-itemsanimationbackgroundborderborder-colorborder-radiusbox-shadowcolorcontentcursordisplayfilterfont-sizefont-weightgapheightjustify-contentleftopacitypadding-leftpositiontext-shadowtoptransformtransitionwidthAccessibility check2 to fix
- Built on a native <input> element, so keyboard focus and screen reader semantics work without extra attributes.
- No focus style is defined. Add one before shipping, or keyboard users lose track of position.
- Animates without a prefers-reduced-motion guard. Wrap the animation in that query if motion sensitivity matters to your audience.
These notes are generated by reading this component's own source, so they describe what it actually does rather than what a template says. Copy the code above in HTML, CSS, Tailwind and adapt it freely.