Game Stats

0 viewsintermediate
Background:
🎮

Gaming Stats

Steam Profile

1247h
Total Playtime
156
Games Owned
423
Achievements
Level 42
Current Level

Weekly Playtime

45.0h total
Mon
Tue
Wed
Thu
Fri
Sat
Sun

Recent Games

4 games

Cyberpunk 2077

89h played2 hours ago
78%
Complete

The Witcher 3

124h played1 day ago
92%
Complete

Baldur's Gate 3

67h played3 days ago
45%
Complete

Elden Ring

156h played1 week ago
85%
Complete
Achievement Progress
23 this month
423
Total
15
Rare
67%
Complete
1
2
3
4
5
6
7
8
9
10
11
12
<div class="game_stats_card">
  <div class="default-card">
    <div class="card-header">
      <img src="https://via.placeholder.com/300x200" alt="Card Image" class="card-image" />
    </div>
    <div class="card-body">
      <h3 class="card-title">Card Title</h3>
      <p class="card-text">This is a beautiful card component with modern styling and smooth animations.</p>
      <button class="card-button">Learn More</button>
    </div>
  </div>
</div>
Was this helpful?

What is inside Game Stats

Game Stats is a CSS button built with transforms, layered shadows, defined in 56 lines across 11 selectors.

19
CSS properties
11
Selectors
56
Lines of CSS
3
Formats

Techniques used

TransitionsTransformsShadowsHover state

CSS properties in this component

backgroundborderborder-radiusbox-shadowcolorcursorfont-familyfont-sizefont-weightheightline-heightmarginmax-widthobject-fitoverflowpaddingtransformtransitionwidth

Accessibility check1 to fix

  • Built on a native <button> element, so keyboard focus and screen reader semantics work without extra attributes.
  • No focus style is defined. Add one before shipping, or keyboard users lose track of position.

These notes are generated by reading this component's own source, so they describe what it actually does rather than what a template says. Copy the code above in HTML, CSS, Tailwind and adapt it freely.

About Game Stats

Game Stats is a card built with transforms and layered shadows. Its stylesheet runs to 56 lines across 11 rules, declaring 19 distinct properties. It styles hover state explicitly, so the component responds to interaction rather than sitting still. Every format shown on this page is the same component, so you can take HTML, CSS and Tailwind depending on how your project is set up. Nothing is minified and nothing depends on a framework.

When to use

How it works

The base rule sets the shape with border-radius, height, margin and padding. Movement is done with transforms rather than by changing position or size, which is what keeps it smooth: transforms are composited and do not force the browser to lay the page out again. State changes are eased with a transition, so hovering does not snap.

Accessibility

Keyboard navigation
Supported
Screen reader
Friendly
Contrast ratio
14.7:1 (passes WCAG AA)
ARIA
Native element semantics, no extra attributes needed

Built on a native <button> element, so keyboard focus and screen reader semantics work without extra attributes. No focus style is defined. Add one before shipping, or keyboard users lose track of position. That is one thing to fix before this ships in front of users.

Browser support

Chrome
26+
Firefox
16+
Safari
9+
Edge
12+

Everything this component uses has been supported across browsers for years, so no fallback is needed.

Frequently asked questions